Session 0 Agenda
A preparation checklist for launching a new Westmarches campaign.
Contents
- Technical Setup
- Table Expectations
- Character Creation
- Game & Setting
- Themes & Party
- Intro Scene
- After Tasks
Westmarch Pages
1. Technical Setup (15–20 min)
VTT Log-In & Access Check
- Ensure everyone can log into the Virtual Tabletop (VTT)
- Confirm character sheets, dice rollers, tokens, etc. are working
- Test voice/video/chat if used
Mod & Extension Setup
- Verify modules or plugins are installed and working
- Troubleshoot any access or visibility issues
2. Table Expectations & Safety Tools (10–15 min)
Problematic Content & Lines/Veils
- Discuss boundaries and preferred tone
- Introduce safety tools (X-card, check-ins, etc.)
Player Goals & Style Discussion
- Check in on player preferences (combat, roleplay, mystery, etc.)
- Establish tone: cinematic, gritty, or comedic
3. Character Creation & Importing (20–30 min)
- Help players finalize or build characters
- Import sheets into VTT
- Verify mechanical features (inventory, abilities, etc.)
4. Game Structure & Setting Intro (15–20 min)
Rules Overview & Game Flow
- Give high-level rules summary and session flow
- Show where to find resources (site, docs, rulebook)
World Primer
- Describe the setting and factions
- Share established lore or major NPCs
Collaborative Worldbuilding
- Invite players to add hometowns, rumors, etc.
- Tie backgrounds into the setting
5. Themes, Stakes, and Party Questions (15–20 min)
- Establish group goals and story direction
- Ask what characters want, fear, hope for
- Build ties between characters (e.g., saved each other)
- Set expectations on session pace and rules style
6. (Optional) Intro Encounter / Scene (15–30 min)
- Run a soft intro (arrival, tavern, key NPC)
- Focus on vibe and character introductions
Optional: After-Session Tasks
- Assign backstory writeups or player goals
- Share calendar, Discord, notes, etc.